
 // Comments

MAP_GLOBAL_VARS:
//GLOBAL                                NUMBER

Merchants               :=0;            // 0
Leon_Show_Player_Out    :=0;            // 1
Player_Tried_Door       :=0;            // 2
Let_Player_Through      :=0;            // 3
George_Dead             :=0;            // 4
Hightower_Hostile       :=0;            // 5