#include <define.h>

//#define NAME                    SCRIPT_

#include <command.h>
//#include <ModReact.h>

import variable Manhole_Pointer_Top;
import variable Use_Manhole_Top;
import variable Manhole_Pointer_Middle;
import variable Use_Manhole_Middle;
import variable Manhole_Pointer_Bottom;
import variable Use_Manhole_Bottom;

procedure start;
#include <push.h>


procedure start
begin
if (script_action == use_proc) then begin
    script_overrides;
    add_timer_event(self_obj, 2, 1);
    Use_Manhole_Bottom := 1;
  end
  else begin
    if (script_action == timed_event_proc) then begin
      move_to(dude_obj, 28276, 1);
    end
  end
  if (source_obj == dude_obj) then begin
    anim(source_obj, 0, 0);
  end
end