#
# Messages for Maps
#
#
# Map Names for lookups
#	Note: This order must *NOT* change!
#
{0}{}{DESERT1.MAP}
{1}{}{DESERT2.MAP}
{2}{}{DESERT3.MAP}
{3}{}{HALLDED.MAP}
{4}{}{HOTEL.MAP}
{5}{}{WATRSHD.MAP}
{6}{}{VAULT13.MAP}
{7}{}{VAULTENT.MAP}
{8}{}{VAULTBUR.MAP}
{9}{}{VAULTNEC.MAP}
{10}{}{JUNKENT.MAP}
{11}{}{JUNKCSNO.MAP}
{12}{}{JUNKKILL.MAP}
{13}{}{BROHDENT.MAP}
{14}{}{BROHD12.MAP}
{15}{}{BROHD34.MAP}
{16}{}{CAVES.MAP}
{17}{}{CHILDRN1.MAP}
{18}{}{CHILDRN2.MAP}
{19}{}{CITY1.MAP}
{20}{}{COAST1.MAP}
{21}{}{COAST2.MAP}
{22}{}{COLATRUK.MAP}
{23}{}{FSAUSER.MAP}
{24}{}{RAIDERS.MAP}
{25}{}{SHADYE.MAP}
{26}{}{SHADYW.MAP}
{27}{}{GLOWENT.MAP}
{28}{}{LAADYTUM.MAP}
{29}{}{LAFOLLWR.MAP}
{30}{}{MBENT.MAP}
{31}{}{MBSTRG12.MAP}
{32}{}{MBVATS12.MAP}
{33}{}{MSTRLR12.MAP}
{34}{}{MSTRLR34.MAP}
{35}{}{V13ENT.MAP}
{36}{}{HUBENT.MAP}
{37}{}{DETHCLAW.MAP}
{38}{}{HUBDWNTN.MAP}
{39}{}{HUBHEIGT.MAP}
{40}{}{HUBOLDTN.MAP}
{41}{}{HUBWATER.MAP}
{42}{}{GLOW1.MAP}
{43}{}{GLOW2.MAP}
{44}{}{LABLADES.MAP}
{45}{}{LARIPPER.MAP}
{46}{}{LAGUNRUN.MAP}
{47}{}{CHILDEAD.MAP}
{48}{}{MBDEAD.MAP}
{49}{}{MOUNTN1.MAP}
{50}{}{MOUNTN2.MAP}
{51}{}{FOOT.MAP}
{52}{}{TARDIS.MAP}
{53}{}{TALKCOW.MAP}
{54}{}{USEDCAR.MAP}
{55}{}{BRODEAD.MAP}
{56}{}{DESCRVN1.MAP}
{57}{}{DESCRVN2.MAP}
{58}{}{MNTCRVN1.MAP}
{59}{}{MNTCRVN2.MAP}
{60}{}{VIPERS.MAP}
{61}{}{DESCRVN3.MAP}
{62}{}{MNTCRVN3.MAP}
{63}{}{DESCRVN4.MAP}
{64}{}{MNTCRVN4.MAP}
{65}{}{HUBMIS1.MAP}
#
# Map Names for (Automap) Descriptions
#	Note: This order must *NOT* change!
#
#	Note: The maximum description width is approximately:
#	  "Brotherhood of Steel (Lower Levels)" -- about 34 characters,
#	  but it's proportional, so you need to double-check it by
#	  going into mapper/game and going to the automap for that map.
#
#	Note: Descriptions *MUST* *NOT* be empty, and so temporary
#	  descriptions are just the map name itself (this also helps
#	  pinpoint unfinished ones when you go through here).
#
{100}{}{Пустыня}
{101}{}{Пустыня}
{102}{}{Пустыня}
{103}{}{Некрополис}
{104}{}{Некрополис}
{105}{}{Некрополис}
{106}{}{Хранилище 13}
{107}{}{Хранилище 15}
{108}{}{Хранилище 15}
{109}{}{Некрополис}
{110}{}{Джанктаун}
{111}{}{Джанктаун}
{112}{}{Джанктаун}
{113}{}{Братство}
{114}{}{Братство}
{115}{}{Братство}
{116}{}{Шейди Сэндс}
{117}{}{Собор}
{118}{}{Собор}
{119}{}{Руины города}
{120}{}{Берег}
{121}{}{Берег}
{122}{}{Пустыня}
{123}{}{Пустыня}
{124}{}{Рейдеры}
{125}{}{Шейди Сэндс}
{126}{}{Шейди Сэндс}
{127}{}{Свечение}
{128}{}{Бониярд}
{129}{}{Бониярд}
{130}{}{Военная база}
{131}{}{Военная база}
{132}{}{Военная база}
{133}{}{Военная база}
{134}{}{Военная база}
{135}{}{Хранилище 13}
{136}{}{Хаб}
{137}{}{Хаб}
{138}{}{Хаб}
{139}{}{Хаб}
{140}{}{Хаб}
{141}{}{Хаб}
{142}{}{Свечение}
{143}{}{Свечение}
{144}{}{Бониярд}
{145}{}{Бониярд}
{146}{}{Бониярд}
{147}{}{Собор}
{148}{}{Военная}
{149}{}{Скалы}
{150}{}{Скалы}
{151}{}{Пустыня}
{152}{}{Пустыня}
{153}{}{Пустыня}
{154}{}{Пустыня}
{155}{}{Братство}
{156}{}{Пустыня}
{157}{}{Пустыня}
{158}{}{Скалы}
{159}{}{Скалы}
{160}{}{Лагерь Вепрей}
{161}{}{Пустыня}
{162}{}{Скалы}
{163}{}{Пустыня}
{164}{}{Скалы}
#
# City elevation names
#
# Format: 3 (max elevations), by city
#
# Desert, DESERT1.MAP
{200}{}{}
{201}{}{}
{202}{}{}
# Desert, DESERT2.MAP
{203}{}{}
{204}{}{}
{205}{}{}
# Desert, DESERT3.MAP
{206}{}{}
{207}{}{}
{208}{}{}
# Necropolis Hall of the Dead, HALLDED.MAP
{209}{}{Клоака}
{210}{}{Залы}
{211}{}{}
# Necropolis Hotel of Doom, HOTEL.MAP
{212}{}{Клоака}
{213}{}{Отель}
{214}{}{}
# Necropolis Watershed, WATRSHD.MAP
{215}{}{Клоака}
{216}{}{Водораздел}
{217}{}{}
# Vault 13, VAULT13.MAP
{218}{}{Проход}
{219}{}{Жилые Комнаты}
{220}{}{Командный центр}
# Buried Vault Entrance, VAULTENT.MAP
{221}{}{Вход из пещер}
{222}{}{}
{223}{}{}
# Buried Vault,  VAULTBUR.MAP
{224}{}{Пещеры}
{225}{}{Жилые Комнаты}
{226}{}{Командный центр}
# Necropolis Vault, VAULTNEC.MAP
{227}{}{Клоака}
{228}{}{Жилые комнаты}
{229}{}{Командный центр}
# Junktown Entrance, JUNKENT.MAP
{230}{}{Проход}
{231}{}{Лаборатория}
{232}{}{}
# Junktown Casino, JUNKCSNO.MAP
{233}{}{Казино}
{234}{}{}
{235}{}{}
# Junktown Killian's, JUNKKILL.MAP
{236}{}{Крэш Хауз}
{237}{}{}
{238}{}{}
# Brotherhood of Steel Entrance, BROHDENT.MAP
{239}{}{Проход}
{240}{}{}
{241}{}{}
# Brotherhood of Steel (Upper Levels), BROHD12.MAP
{242}{}{Уровень 1}
{243}{}{Уровень 2}
{244}{}{}
# Brotherhood of Steel (Lower Levels), BROHD34.MAP
{245}{}{Уровень 3}
{246}{}{Уровень 4}
{247}{}{}
# Caves (Shady sands), CAVES.MAP
{248}{}{Пещеры}
{249}{}{}
{250}{}{}
# Cathedral, CHILDRN1.MAP
{251}{}{Проход}
{252}{}{Уровень Башни 1}
{253}{}{}
# Cathedral Tower, CHILDRN2.MAP
{254}{}{Уровень Башни 2}
{255}{}{Уровень Башни 3}
{256}{}{Уровень Башни 4}
# City Ruins, CITY1.MAP
{257}{}{}
{258}{}{}
{259}{}{}
# Coast, COAST1.MAP
{260}{}{}
{261}{}{}
{262}{}{}
# Coast, COAST2.MAP
{263}{}{}
{264}{}{}
{265}{}{}
# Desert, COLATRUK.MAP
{266}{}{Особое}
{267}{}{}
{268}{}{}
# Desert, FSAUSER.MAP
{269}{}{Особое}
{270}{}{}
{271}{}{}
# Raider's Camp, RAIDERS.MAP
{272}{}{База}
{273}{}{}
{274}{}{}
# Shady Sands East, SHADYE.MAP
{275}{}{Сады}
{276}{}{Стойло Брам}
{277}{}{}
# Shady Sands West, SHADYW.MAP
{278}{}{Ратуша}
{279}{}{}
{280}{}{}
# GLOWENT.MAP
{281}{}{Проход}
{282}{}{}
{283}{}{}
# LAADYTUM.MAP
{284}{}{Адитум}
{285}{}{Подземелье}
{286}{}{}
# LAFOLLWR.MAP
{287}{}{Библиотека}
{288}{}{Подземелье}
{289}{}{}
# Military Base Entrance, MBENT.MAP
{290}{}{Проход}
{291}{}{}
{292}{}{}
# Military Base Stronghold, MBSTRG12.MAP
{293}{}{Цитадель уровень 1}
{294}{}{Цитадель уровень 2}
{295}{}{}
# Military Base Vats, MBVATS12.MAP
{296}{}{ВЭТы уровень 1}
{297}{}{ВЭТы уровень 2}
{298}{}{}
# Master's Lair (Upper Levels), MSTRLR12.MAP
{299}{}{Логово уровень 1}
{300}{}{Логово уровень 2}
{301}{}{}
# Master's Lair (Lower Levels), MSTRLR34.MAP
{302}{}{Логово уровень 3}
{303}{}{Логово уровень 4}
{304}{}{}
# Vault 13 Entrance, V13ENT.MAP
{305}{}{Вход в пещеру}
{306}{}{}
{307}{}{}
# Hub Entrance, HUBENT.MAP
{308}{}{Проход}
{309}{}{}
{310}{}{}
# DeathClaw's Lair, DETHCLAW.MAP
{311}{}{Логово}
{312}{}{}
{313}{}{}
# Hub Downtown, HUBDWNTN.MAP
{314}{}{Центр города}
{315}{}{Укрытие Декера}
{316}{}{}
# HUBHEIGT.MAP
{317}{}{Высоты}
{318}{}{}
{319}{}{}
# Hub Old Town, HUBOLDTN.MAP
{320}{}{Старый город}
{321}{}{Круг Воров}
{322}{}{}
# HUBWATER.MAP
{323}{}{Торговцы}
{324}{}{}
{325}{}{}
# GLOW1.MAP
{326}{}{Уровень 1}
{327}{}{Уровень 2}
{328}{}{Уровень 3}
# GLOW2.MAP
{329}{}{Уровень 4}
{330}{}{Уровень 5}
{331}{}{Уровень 6}
# LABLADES.MAP
{332}{}{Центр города}
{333}{}{}
{334}{}{}
# LARIPPER.MAP
{335}{}{Склады}
{336}{}{Подземелье}
{337}{}{}
# LAGUNRUN.MAP
{338}{}{Крепость}
{339}{}{}
{340}{}{}
# CHILDEAD.MAP
{341}{}{Кратер}
{342}{}{}
{343}{}{}
# MBDEAD.MAP
{344}{}{Руины}
{345}{}{}
{346}{}{}
# MOUNTN1.MAP
{347}{}{}
{348}{}{}
{349}{}{}
# MOUNTN2.MAP
{350}{}{}
{351}{}{}
{352}{}{}
# FOOT.MAP
{353}{}{Особое}
{354}{}{}
{355}{}{}
# TARDIS.MAP
{356}{}{Особое}
{357}{}{}
{358}{}{}
# TALKCOW.MAP
{359}{}{Особое}
{360}{}{}
{361}{}{}
# USEDCAR.MAP
{362}{}{Особое}
{363}{}{}
{364}{}{}
# BRODEAD.MAP
{365}{}{Руины}
{366}{}{}
{367}{}{}
# DESCRVN1.MAP
{368}{}{}
{369}{}{}
{370}{}{}
# DESCRVN2.MAP
{371}{}{}
{372}{}{}
{373}{}{}
# MNTCRVN1.MAP
{374}{}{}
{375}{}{}
{376}{}{}
# MNTCRVN2.MAP
{377}{}{}
{378}{}{}
{379}{}{}
# VIPERS.MAP
{380}{}{}
{381}{}{}
{382}{}{}
# DESCRVN3.MAP
{383}{}{}
{384}{}{}
{385}{}{}
# MNTCRVN3.MAP
{386}{}{}
{387}{}{}
{388}{}{}
# DESCRVN4.MAP
{389}{}{}
{390}{}{}
{391}{}{}
# MNTCRVN4.MAP
{392}{}{}
{393}{}{}
{394}{}{}
# HUBMIS1.MAP
{395}{}{}
{396}{}{}
{397}{}{}
#
#	Short City names
#
{1500}{}{Хранилище 13}
{1501}{}{Хранилище 15}
{1502}{}{Шейди Сэндс}
{1503}{}{Джанктаун}
{1504}{}{Рейдеры}
{1505}{}{Некрополис}
{1506}{}{Хаб}
{1507}{}{Братство}
{1508}{}{Военная база}
{1509}{}{Свечение}
{1510}{}{Бониярд}
{1511}{}{Собор}
#
# Error Messages
#
{1000}{}{Ошибка: Не хватает места для записи карты!}
