***************************************************************************** Fallout: Vault Rats MOD by Lisac2k ***************************************************************************** 1. Intro 2. Version History 3. Installation 4. List of Features 5. Other Languages 6. Credits 7. Contact ***************************************************************************** 1. INTRO This is a small mod cosisting of one map, 9 NPCs, 3 main quests and bunch of references to... Well, to many issues (check out the List of Features for more info). The idea came from the numerous previews of Fallout 3, which is currently in production, that struck the Fallout Fans who were eagerly wait- ing for the worthy sequel of their favourite game franchise for more than 10 years. On the other hand, the mod has been made as a "from modders for modders" pro- ject, which should provide better overview in what way the Fallout 2 game can be modded and how a new, small mod can be released in just a few weeks (it took me less than two weeks to make this one). The script sources have been included, though I hadn't enough time to optimise them, so there's probably parts which are hard to understand. Nonetheless, I hope some of this mod's features will find their way into other mods, or at least sparkle a few of new ideas. ***************************************************************************** 2. VERSION HISTORY ~ 03-Aug-2007 (v1.02) The second patched version ~ Bugs fixed: - LVAR display message when looking at Pete Features added: - one more MSG file (obj_dude.msg) ~ 02-Aug-2007 (v1.01) The first patched version ~ Bugs fixed: - Todd's barter screen bug - Little Boy and its ammo descriptions - Player won't get 4000 XP for GECK - Little Boy weapon will raise your Big Guns skill for 20 if it's >74 - "Error" message if player tries to use Repair or Science skill on the Robot after it kills Vera - Two missing Robot floaters - Switched PipBoy entries for the Toilet and the Protectron quests - Vera's forced dialogue showing up during the fight with Snakes - Talking the toilet aggressor out, bug in the dialogue and skill checks - Typos here and there Bugs NOT fixed or NOT Bugs: - Robot will stuck you near the lockers in the workshop -> This bug needs time to be fixed, and the probablity that it's going to happen is really very, very low. So, I decided not to tinker with it. - Just before the robot kills Vera, there's a message "You failed to learn anything." -> This is not a bug, it's a regular message shown up after player uses his science skill on something (the Robot) and not learning (getting XP or skill boost) something from it Features added: - Tod has got some money in the inventory now ~ 29-Jul-2007 (v1.00) The first version of the mod with several bugs ~ ***************************************************************************** 3. INSTALLATION Please, be sure to update the game to version 1.02d (it's the latest official patch) before installing the mod. After that, rename the file PATCH000.DAT to something else, because if you don't do that - the file will be OVERWRITTEN. Now, unpack the content of the archive into the directory you have installed your Fallout 2 game, and that is probably (by default): "C:\Program Files\BlackIsle\Fallout2\" If not, find the directory you have installed your copy of Fallout 2 and un- pack the files into it. Only two files will be unpacked: this readme.txt file and PATCH000.DAT. Now you can start the game. The main menu screen will be changed by now and you will see the "Vault Rats v1.00" main menu screen instead of the standard one. ***************************************************************************** 4. LIST OF FEATURES - Main Features - 1 new map 9 new NPCs 3 new quests 12 different endings (!) Dumb character path Bunch of references to Fallout 3, the developers and videogame journalism Other references ... and much more! - Other Features - Many of the items on the map will be randomly spawned (replayability) Barrels (!) which are burning during the night, providing some light 1 new weapon (!) ... and more! - Known Bugs - Bug: Game crashes when a miss occurs in combat Fix: Reload the saved game ***************************************************************************** 5. OTHER LANGUAGES I can't promise other languages versions, but I believe the hard working modders like Lexx and Cubik will take care of German, respectively Polish translations soon. For more info about it, please visit: www.falloutnow.de (German) www.newfmc.prv.pl (Polish) ***************************************************************************** 6. CREDITS Thanks goes to: > NMA Fallout Community and its glittering gems of hatred (for ideas) > New Fallout Modding Centre (for modding support) > TeamX (for tools) > Modders: Jargo, Cubik, Lexx, Lich, Czech Modders, MIB88 and Killap > NWS games for their efforts to finish the Mutants Rising MOD > My friends and relatives > My girlfriend aka SpaceRogue > Creators of the Fallout 1 and 2 games ***************************************************************************** 7. CONTACT You can usually find me at: > lisac2k@mail.ru > survivor.10.forumer.com > www.newfmc.prv.pl > www.nma-fallout.com/forum > www.falloutnow.de (go to Forum) *****************************************************************************